top of page
Overview
Platform: PC
Tools: Unreal Engine 5
Duration: January 2024 - Current
Team Size: 16
Role: Gameplay Engineer
Code Snippets
Gameplay Engineer
-
Implementing player abilities using Unreal's Gameplay Ability System
-
Implementing multiplayer server system
Multiplayer Architecture
Lobby Setup
Host Functions
Using the Advanced Sessions plugin the player can create a new lobby and any player can join that lobby.
Gameplay Abilities
Ability System
Abilities are stored on the individual player client and replicated to other players when the abilities are used.
Item System
The items are assigned in a similar way to abilities.
bottom of page