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Overview

Platform: PC

Tools: Unreal Engine 5

Duration: January 2024 - Current

Team Size: 16


Role: Gameplay Engineer

Code Snippets

Gameplay Engineer

  • Implementing player abilities using Unreal's Gameplay Ability System

  • Implementing multiplayer server system

Multiplayer Architecture

Lobby Setup

Host Functions

Using the Advanced Sessions plugin the player can create a new lobby and any player can join that lobby.

Gameplay Abilities

Ability System

Abilities are stored on the individual player client and replicated to other players when the abilities are used.

Item System

The items are assigned in a similar way to abilities.

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